Review: GEARS OF WAR 2 (A-)
(Originally published by the Onion AV Club)
In 2006, Gears Of War came off like an incredibly polished proof of concept. Instead of having gamers charge in and kill everything, it wanted them to hunker behind fallen columns and overturned cars… then kill everything. Though Gears was slower and bulkier than most twitchy action games, the action was oddly visceral. Somehow, having to pump a hundred bullets into an enemy rather than ten was an appealing change of pace.